Author Topic: rush bot idea  (Read 2140 times)

Offline xxzackxx

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rush bot idea
« on: June 26, 2010, 07:12:48 PM »
so lets say some one wrights a script for a self rushing bot

you start lvl 1 and it goes out to blood more and kills things till level 4 then does den then does quest's in order but it waits until a certain level to do certain quests and it rushes it self threw the game, you could have a preset script to put its own skills and own stat points in to make it optimized for self rushing threw game.

How hard would this be?

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rush bot idea
« on: June 26, 2010, 07:12:48 PM »

Offline TheFreak

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Re: rush bot idea
« Reply #1 on: June 26, 2010, 08:22:08 PM »
Well uhh, seemings how tha Walk to function it would make it impossible to use doors, i would say very hard, very long, and actually not worth it....


My New function:

function AlbertEinstein()
{
If (A = success in life)
A = x + y + z;
x = Work;
y = Play;
z = Keeping your mouth shut;
}

"Right after the Sam-Frodo suckfest, right before the credits roll, Sam fuckin' flat-out brick's in Frodo's mouth"

PureKaoz.com - D2NT, Diablo 3 & Starcaft 2 Hacks

Re: rush bot idea
« Reply #1 on: June 26, 2010, 08:22:08 PM »

Offline xxzackxx

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Re: rush bot idea
« Reply #2 on: June 26, 2010, 08:47:46 PM »
ahh well it was just an idea haha would have been cool and an easy way for people to level and get a rush at same time and would have been awesome to watch

Offline TheFreak

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Re: rush bot idea
« Reply #3 on: June 26, 2010, 09:48:17 PM »
Well if yu looked at my rush leech it would basically do tha same, but yu would need to be able to run atleast 2 bots at a time...

That script itself is pretty hard, because tha damn cubeing of tha staff.


My New function:

function AlbertEinstein()
{
If (A = success in life)
A = x + y + z;
x = Work;
y = Play;
z = Keeping your mouth shut;
}

"Right after the Sam-Frodo suckfest, right before the credits roll, Sam fuckin' flat-out brick's in Frodo's mouth"

PureKaoz.com - D2NT, Diablo 3 & Starcaft 2 Hacks

Re: rush bot idea
« Reply #3 on: June 26, 2010, 09:48:17 PM »

Offline slb_07

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Re: rush bot idea
« Reply #4 on: June 28, 2010, 02:02:43 PM »
   I have some ideas about new scripts id like to see down the road. I would help but i dont know how to write for d2nt.  so... sry about adding to your work load.

   Public Trist bot and leech
   Public Tomb bot and leech
   Public Cow bot and leech
   Public Chaos bot and leech

   i know there are some scripts for prolly all of these somewhere out there, but from what ive found they dont work or work very poorly.  also leech scrpits arent all the needed. it would be cool if they could be set to stop when player X gets to level Y but again not needed.

   Need any help in anyway hit me up. thx for the sick scripts and hope the rush leech bot gets done soon!

PureKaoz.com - D2NT, Diablo 3 & Starcaft 2 Hacks

Re: rush bot idea
« Reply #4 on: June 28, 2010, 02:02:43 PM »

Offline TheFreak

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Re: rush bot idea
« Reply #5 on: June 28, 2010, 05:59:06 PM »
   I have some ideas about new scripts id like to see down the road. I would help but i dont know how to write for d2nt.  so... sry about adding to your work load.

   Public Trist bot and leech
   Public Tomb bot and leech
   Public Cow bot and leech
   Public Chaos bot and leech

   i know there are some scripts for prolly all of these somewhere out there, but from what ive found they dont work or work very poorly.  also leech scrpits arent all the needed. it would be cool if they could be set to stop when player X gets to level Y but again not needed.

   Need any help in anyway hit me up. thx for the sick scripts and hope the rush leech bot gets done soon!

Well theres already a trist bot, and can easily make a trist leech, Tomb runner; will be kinda hard, because getting it to go in every tomb, and leech bot is basically impossible for it, because; again, d2nt can not open doors, There is already a cow bot, and there has been a cow leech bot made. Ofc theres already a chaos bot, and theres a chaos leech fight script, take out all tha attacking and it will work.


My New function:

function AlbertEinstein()
{
If (A = success in life)
A = x + y + z;
x = Work;
y = Play;
z = Keeping your mouth shut;
}

"Right after the Sam-Frodo suckfest, right before the credits roll, Sam fuckin' flat-out brick's in Frodo's mouth"

Offline fireshocker

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Re: rush bot idea
« Reply #6 on: July 12, 2010, 07:58:57 PM »
understand the cubing of staff is hard, but is there anyway just to get it to glitch act 2 with standing at palace for the time being  and obviously this would have to be for a grush with full game of someone else that can make staff.  just an idea.

Offline Mad-Max

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Re: rush bot idea
« Reply #7 on: July 12, 2010, 08:13:43 PM »
i like these ideas ... but rekon a bumper chant bot so that the chant bot comes in uses chant and kills 1/2 monsters in den would be pretty awsome then sits in act5 and waits for ancients and baal
this way my lvl 40-45 bumper can kill a monster in den hell

im lookin at doin this anyway to make my rushs faster and more elite

just another idea tho
« Last Edit: July 12, 2010, 08:16:32 PM by mad-max-hq »

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Re: rush bot idea
« Reply #7 on: July 12, 2010, 08:13:43 PM »

cooptheking

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Re: rush bot idea
« Reply #8 on: July 12, 2010, 08:22:47 PM »
A chant bot with D2NT is impossible (as far as i've tried)
The NTC_find unit player crashes game instantly(supposedly the coding it wack?? for that command)
Also when you search for players area id they hafta be in the same area as you..(so your chanter would have to walk out into the blood moor (which i guess would be fine in a private game..but public is a bad idea lol)

I gave up after a week of testing it 3-4 hours a day..
I couldn't find away around the "find unit player.."

Offline Mad-Max

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Re: rush bot idea
« Reply #9 on: July 12, 2010, 08:44:36 PM »
A chant bot with D2NT is impossible (as far as i've tried)
The NTC_find unit player crashes game instantly(supposedly the coding it wack?? for that command)
Also when you search for players area id they hafta be in the same area as you..(so your chanter would have to walk out into the blood moor (which i guess would be fine in a private game..but public is a bad idea lol)

I gave up after a week of testing it 3-4 hours a day..
I couldn't find away around the "find unit player.."

hmmm ive seen these chant bots i think there for red vex maybe .... ill ask my mate,
it uses commands like "chant" "chantall" and "chant merc" and reads it like the red vex leech bot (on screen commands)
all it would have to do is enter den tp and chant the leecher, once a monster is killed by the leecher and the leecher is back in town the rush bot takes over
for nm and hell all it would need to do is chant its self and use ravenclaw kill a monster then back to town
(im hopeing it can be done like this in nm/hell)

either way im gonna try doin this manually for now, well as soon as ive got another cd key

cooptheking

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Re: rush bot idea
« Reply #10 on: July 12, 2010, 09:51:51 PM »
Yes the current chant bot that is out (any most people use) is : Breadchant
which uses either red or bluevex (depending on the one you want)
It uses its hacks to chant in town by commands such as chant/chantall/chantmerc/etc/etc

However, it just seems that a chantbot script for d2nt (for now) is not possible in the slightest..

Offline TheFreak

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Re: rush bot idea
« Reply #11 on: July 13, 2010, 04:03:52 PM »
A chant bot with D2NT is impossible (as far as i've tried)
The NTC_find unit player crashes game instantly(supposedly the coding it wack?? for that command)
Also when you search for players area id they hafta be in the same area as you..(so your chanter would have to walk out into the blood moor (which i guess would be fine in a private game..but public is a bad idea lol)

I gave up after a week of testing it 3-4 hours a day..
I couldn't find away around the "find unit player.."

They don't have to be in tha same area as yu.....

while(!NTC_IsQuesterIn());

Has tha bot search tha area yu are currently in for another player.

But, if yu were to put an areaid inside tha brackets it will change...

For instance,

while(!NTC_IsQuesterIn(107));

Will constantly check to see if a party member has entered tha river of flames, once one does, it will finish wit it's duties.


My New function:

function AlbertEinstein()
{
If (A = success in life)
A = x + y + z;
x = Work;
y = Play;
z = Keeping your mouth shut;
}

"Right after the Sam-Frodo suckfest, right before the credits roll, Sam fuckin' flat-out brick's in Frodo's mouth"

PureKaoz.com - D2NT, Diablo 3 & Starcaft 2 Hacks

Re: rush bot idea
« Reply #11 on: July 13, 2010, 04:03:52 PM »