I dont know if yu ever noticed, but once yu finish tha den of evil on a character. Leave that game and make a new game, on that character that just finished den. If yu were to go and try to find it, it wouldnt be there, it would just be tha cave. I never noticed, until i made this script. And tha reason for it teleporting around, even when tha monsters are done, is to make sure its clear, because 'ClearLevel' Doesnt always clear everything, so i called it 3 times, in this script.
Wit tha summoner problem, I cant move it back anymore, because no matter which end tha summoner is at, if i move tha coordinates of tha tp to anything besides closer to tha summoner, it will go back way to far from tha summoner. Also, it was VERY DIFFICULT to get tha tp placement where it is right now, right below tha steps. And i guess leechers dying is just a risk yu take giving a botted rush.
At izzy, Tha bot should tp, a little bit away from izzy, tell yu tha tp is up, clear a little bit, once yu come in it will say wait here for tp at izzys soul. After izzy is dead, tha bot will say go back to town for new tp, once everyone is back in town it wil tp at his soul and say izzy up.
Setting tha perimeters for tha WP Giver is just, setting Rush Or All WP's = true in yur char config.
Yu can also set Tp At Wp = true; And also have rusher set to true, so everytime yu take a wp while rushing it will tp then go on wit that script.