Author Topic: D2NT 3.0 Setup and Support  (Read 36499 times)

Offline TheFreak

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D2NT 3.0 Setup and Support
« on: May 24, 2010, 12:55:48 AM »
THE DOWNLOAD LINK IS AT THE VERY BOTTOM OF THIS POST!

A quick and easy way to setup [PK] D2NT Bot



Step 1.

Download tha link below, Open the .rar file, using winrar. (You can also use winzip.) Then Drag and Drop the [PK] D2NT 3.0 folder on to your desktop.

Step 2.

In this step yu will setup your character configuration file.

First,

Go to Desktop\D2NT\scripts\NTBot\char_configs - Choose the character you are goin to be using the bot for. Paladin/Barbarian/Sorceress

Second;
 
Rename the config you chose to be like this:

NTConfig_Paladin_(YourCharacterNameItIsCaSeSeNsEtIvE)
or
NTConfig_Sorceress_(YourCharacterNameItIsCaSeSeNsEtIvE)
or
NTConfig_Barbarian_(YourCharacterNameItIsCaSeSeNsEtIvE)

For example.

My paladins name is FW_ExtacyxX so my config is: NTConfig_Paladin_FW_ExtacyxX

If yu rename them wrong, you may result in an NT_LoadConfig() error when joining a game on bot.

Third;

You need to edit the char config that you chose to rename.

This is the default character config:
Code: [Select]
function NT_LoadConfig()
{

This part is for you to decide which bosses your bot will run.

"//" in front of the line means it will not do that boss. Removing "//" from infront of the line will have the bot preform that boss.

//------------------------------------------------------------------------------
// Boss configuration
//------------------------------------------------------------------------------
//NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = false;
//NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = false;
//NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = false;
//NTConfig_Script.push("NTThreshSocket.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false;
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true;
//NTConfig_Script.push("NTDiablo.ntj"); NTConfig_ClearCS = true;
//NTConfig_Script.push("NTHephasto.ntj");
//NTConfig_Script.push("NTIzual.ntj");
//NTConfig_Script.push("NTMephisto.ntj");
//NTConfig_Script.push("NTTravincal.ntj");
//NTConfig_Script.push("NTKurastTravel.ntj");
//NTConfig_Script.push("NTAct3Sewers.ntj"); NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTSummoner.ntj"); NTConfig_KillFireEye = true;
//NTConfig_Script.push("NTDuriel.ntj");
//NTConfig_Script.push("NTAncientTunnels.ntj");
//NTConfig_Script.push("NTColdworm.ntj");
//NTConfig_Script.push("NTRadament.ntj");
//NTConfig_Script.push("NTAndariel.ntj");
//NTConfig_Script.push("NTCountess.ntj");
//NTConfig_Script.push("NTTreehead.ntj");
//NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTMausoleum.ntj"); NTConfig_KillBloodRaven = true;
//NTConfig_Script.push("NTHole.ntj"); NTConfig_ClearHoleLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTTristram.ntj"); NTConfig_KillRakanishu = true;
   
These are your delay times. Set them to whatever you like. I recommend the default.

Code: [Select]
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
me.maxgametime = 1200; // time in seconds, maximum game length (0 is infinite)
NTConfig_StartDelay = 100; // Delay time in milliseconds to start;
NTConfig_AreaDelay = 500; // Delay time in milliseconds to change area;
NTConfig_SnagDelay = 0; // Delay time in milliseconds to wait before starting picking items


This section is for chickening. I use default. So i recommend it.

Code: [Select]
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
NTConfig_SkipHealLife = 90; // If you have more than this percent of life, you won't go to a healer
NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer
NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc.
NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc

NTConfig_LifeThresh = 60; // Drink a normal potion if under this percent of life.
NTConfig_LifeRejuvThresh = 40; // Drink a rejuvenation potion if under this percent of life.
NTConfig_ManaThresh = 30; // Drink a normal potion if under this percent of mana.
NTConfig_ManaRejuvThresh = 10; // Drink a rejuvenation potion if under this percent of mana.
NTConfig_LifeChicken = 30; // This is your chicken life percent. If you go below this life total, exit game.
NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game.

NTConfig_MercLifeThresh = 50; // This is the threshold to use a life potion on your merc in percent.
NTConfig_MercRejuvThresh = 30; // This is the threshold to use a rejuv potion on your merc in percent.
NTConfig_MercChicken = 0; // This is your mercs chicken life percent. If he goes below this, exit game.

This corresponds to your inventory on tha character you selected.

This is my inventory.

I have the 2 columns on the left, free space, so i put 1's there. The rest of my inventory is all sc's, gc's, torch, and anni. So i have 0's there.

Edit this accordingly to your character.
   
Code: [Select]
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
NTConfig_FreeSpace = 4; // Number of free columns. If less full columns are free stashing is set.

// The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it.
NTConfig_Columns[0] = [1,1,0,0,0,0,0,0,0,0];
NTConfig_Columns[1] = [1,1,0,0,0,0,0,0,0,0];
NTConfig_Columns[2] = [1,1,0,0,0,0,0,0,0,0];
NTConfig_Columns[3] = [1,1,0,0,0,0,0,0,0,0];

NTConfig_MinGoldToStash = 100000; // Maximum gold amount carried before going to stash

This is your belt.

I have mana pots in my "1" and "2" columns. So for NTConfig_BeltColType[0] and NTConfig_BeltColType[1] i set them to = "mp".

You should be able to figure out how to do this lol.
Code: [Select]
//----------------------------------------------------------------------------------------------
// Type of potion used in each belt column
// Available types : "hp" = health | "mp" = mana | "rv" = rejuv. Can use other potion types too.
// Keep equal types at adjacent columns. First HP then MP and then HP again is a bad choice.
// Keep HP and MP at the beginning of the belt (in case you want to use rejuv and other types).
// Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x columns).
// To use rejuvenations only, put "rv" in all columns.
//----------------------------------------------------------------------------------------------
NTConfig_BeltColType[0] = "mp";
NTConfig_BeltColType[1] = "mp";
NTConfig_BeltColType[2] = "hp";
NTConfig_BeltColType[3] = "hp";

This is for what your bot will pickup. The normal NIP's are basically everything, Lowest to Highest quiality of every item.

The advance NIP's are for middle quality of items.

And extreme NIP's will only pickit the best of the best. 100% Perfect items. I recommend advance.
Code: [Select]
//-----------------------------------------------------------------------------------
// SnagIt configuration
// Select one group only (normal / advance / extreme)
//-----------------------------------------------------------------------------------
//NTConfig_NIPFilePath.push("normal/normal.nip");
//NTConfig_NIPFilePath.push("normal/magic_rare.nip");
//NTConfig_NIPFilePath.push("normal/set.nip");
//NTConfig_NIPFilePath.push("normal/unique.nip");
//NTConfig_NIPFilePath.push("normal/craft.nip");

NTConfig_NIPFilePath.push("advance/normal.nip");
NTConfig_NIPFilePath.push("advance/magic_rare.nip");
NTConfig_NIPFilePath.push("advance/set.nip");
NTConfig_NIPFilePath.push("advance/unique.nip");
NTConfig_NIPFilePath.push("advance/craft.nip");

//NTConfig_NIPFilePath.push("extreme/normal.nip");
//NTConfig_NIPFilePath.push("extreme/magic_rare.nip");
//NTConfig_NIPFilePath.push("extreme/set.nip");
//NTConfig_NIPFilePath.push("extreme/unique.nip");
//NTConfig_NIPFilePath.push("extreme/craft.nip");

NTConfig_SnagRange = 40; // Radius to check for dropped items. 40 is a good number here

This is for cubing items ofc.

Code: [Select]
NTConfig_Cubing = false; means cubing is turned off.

Code: [Select]
NTConfig_Cubing = true; means cubing is turned on.

"true" and "false" are CaSe SeNsEtIvE

"true" = Good

"True" = Bad

"false" = Good

"False" = Bad

And again,

Adding "//" in front of the line will make the bot NOT do that action.

Removing "//" from infront of the line will make tha bot preform that action.

Code: [Select]
//------------------------------------------------------------------------------
// Cubing configuration
//------------------------------------------------------------------------------
NTConfig_Cubing = false; // Enable cubing

//NTConfig_CubingItem.push([NTCU_GEM, 560]); // Flawless Amethyst
//NTConfig_CubingItem.push([NTCU_GEM, 565]); // Flawless Topaz
//NTConfig_CubingItem.push([NTCU_GEM, 570]); // Flawless Saphire
//NTConfig_CubingItem.push([NTCU_GEM, 575]); // Flawless Emerald
//NTConfig_CubingItem.push([NTCU_GEM, 580]); // Flawless Ruby
//NTConfig_CubingItem.push([NTCU_GEM, 585]); // Flawless Diamond
//NTConfig_CubingItem.push([NTCU_GEM, 600]); // Flawless Skull

//NTConfig_CubingItem.push([NTCU_MAGIC, 420]); // Magic Tiara
//NTConfig_CubingItem.push([NTCU_MAGIC, 421]); // Magic Diadem

//NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 603]); // Magic Small Charm
NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 605]); // Magic Grand Charm

NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 382]); // Craft Heavy Bracers
//NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 452]); // Craft Vambraces

//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 354]); // Craft Casque
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 424]); // Craft Armet
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 388]); // Craft Battle Boots
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 458]); // Craft Mirrored Boots
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 381]); // Craft Sharkskin Gloves
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 451]); // Craft Vampirebone Gloves
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 392]); // Craft Mesh Belt
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 462]); // Craft Mithril Coil
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_AMULET, 520]); // Craft Amulet
NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_RING, 522]); // Craft Ring

NTConfig_CubingItem.push([NTCU_CRAFT_CASTER_AMULET, 520]); // Craft Amulet

//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_SHIELD, 447]); // Craft Monarch
//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_AMULET, 520]); // Craft Amulet

//NTConfig_CubingItem.push([NTCU_RUNE_THUL, 562]);
//NTConfig_CubingItem.push([NTCU_RUNE_AMN, 557]);
//NTConfig_CubingItem.push([NTCU_RUNE_SOL, 567]);
//NTConfig_CubingItem.push([NTCU_RUNE_SHAEL, 577]);
//NTConfig_CubingItem.push([NTCU_RUNE_DOL, 572]);
//NTConfig_CubingItem.push([NTCU_RUNE_HEL, 582]);
//NTConfig_CubingItem.push([NTCU_RUNE_IO, 563]);
NTConfig_CubingItem.push([NTCU_RUNE_LUM, 558]);
NTConfig_CubingItem.push([NTCU_RUNE_KO, 568]);
NTConfig_CubingItem.push([NTCU_RUNE_FAL, 578]);
NTConfig_CubingItem.push([NTCU_RUNE_LEM, 573]);
NTConfig_CubingItem.push([NTCU_RUNE_PUL, 583]);
NTConfig_CubingItem.push([NTCU_RUNE_UM, 564]);
NTConfig_CubingItem.push([NTCU_RUNE_MAL, 559]);
//NTConfig_CubingItem.push([NTCU_RUNE_IST, 569]);
//NTConfig_CubingItem.push([NTCU_RUNE_GUL, 579]);
//NTConfig_CubingItem.push([NTCU_RUNE_VEX, 574]);
//NTConfig_CubingItem.push([NTCU_RUNE_OHM, 584]);
//NTConfig_CubingItem.push([NTCU_RUNE_LO, 565]);
//NTConfig_CubingItem.push([NTCU_RUNE_SUR, 560]);
//NTConfig_CubingItem.push([NTCU_RUNE_BER, 570]);
//NTConfig_CubingItem.push([NTCU_RUNE_JAH, 580]);
//NTConfig_CubingItem.push([NTCU_RUNE_CHAM, 575]);

//***** Include the following, Primary item must be setted in item_configs folder *****

//NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]); // Socket Sacred Armor

//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]); // Socket Thresher
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]); // Socket Cryptic Axe
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]); // Socket Great Poleaxe
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]); // Socket Giant Thresher

//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_WEAPON, 295]); // Titan's Revenge : Exceptional -> Elite

//NTConfig_CubingItem.push([NTCU_UPGRADE_N_UNIQUE_ARMOR, 337]); // Magefist : Normal -> Exceptional
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 360]); // Skin of the Vipermagi : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 383]); // Magefist or Lava Gout : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 389]); // Gore Rider : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 477]); // Arreat's Face : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 481]); // Herald Of Zakarum : Exceptional -> Elite


This is for Gambling ofc.

Code: [Select]
NTConfig_Gamble = false; means gambling is turned off.

Code: [Select]
NTConfig_Gamble = true; means gambling is turned on.

"true" and "false" are CaSe SeNsEtIvE

"true" = Good

"True" = Bad

"false" = Good

"False" = Bad

And again,

Adding "//" in front of the line will make the bot NOT do that action.

Removing "//" from infront of the line will make tha bot preform that action.


Code: [Select]
//------------------------------------------------------------------------------
// Gamble configuration
// To specify what items to gamble, adjust the array with the desired item codes
//------------------------------------------------------------------------------
NTConfig_Gamble = false; // Enable gambling
NTConfig_GambleStartGold = 800000; // Gold amount to start the gambling
NTConfig_GambleStopGold = 300000; // Gold amount to stop the gambling

//NTConfig_GambleItem.push(520); // Amulets
//NTConfig_GambleItem.push(522); // Rings
NTConfig_GambleItem.push(418); // Circlets
NTConfig_GambleItem.push(419); // Coronets
//NTConfig_GambleItem.push(334); // Leather Gloves
//NTConfig_GambleItem.push(335); // Heavy Gloves
//NTConfig_GambleItem.push(336); // Chain Gloves
//NTConfig_GambleItem.push(337); // Light Gauntlets
//NTConfig_GambleItem.push(338); // Gauntlets[/code

I think this part speaks for itself.

"true" and "false" are CaSe SeNsEtIvE

"true" = Good

"True" = Bad

"false" = Good

"False" = Bad


Code: [Select]
//------------------------------------------------------------------------------
// General configuration
//------------------------------------------------------------------------------
NTConfig_PublicMode = true; // Defualt Scripts will send tp's and party people if this is set to true
NTConfig_CheckCloneDiablo = false; // Set to true if you want to wait in game after notifying "Diablo Walks the Earth" msg.
NTConfig_OpenChest = false; // Set to true to open chest
me.quitonhostile = false; // Obivous


This is your check safe.

Put "//" infront of all the lines if you dont want your bot to town after everytime it gets posiond, cursed, etc.
Code: [Select]
Check self safe in field (NOT in town). Set to 0 if you won't
0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist
NTConfig_CheckSelfSafe = 0x04|0x40;
Check merc's safe in field (NOT in town). Set to 0 if you won't
0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist
NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40;

NTConfig_UseRedemptionHP = 80; // Use Redemption if under this percent of life. Set to 0 if you won't
NTConfig_UseRedemptionMP = 60; // Use Redemption if under this percent of mana. Set to 0 if you won't
}



These are the skill ID numbers for each character. You can also find these in your libs folder in the skill id txt file.:

Code: [Select]
Sorceress: 

36   Fire Bolt
37   Warmth
38   Charged Bolt
39   Ice Bolt
40   Frozen Armor
41   Inferno
42   Static Field
43   Telekinesis
44   Frost Nova
45   Ice Blast
46   Blaze
47   Fire Ball
48   Nova
49   Lightning
50   Shiver Armor
51   Fire Wall
52   Enchant
53   Chain Lightning
54   Teleport
55   Glacial Spike
56   Meteor
57   Thunder Storm
58   Energy Shield
59   Blizzard
60   Chilling Armor
61   Fire Mastery
62   Hydra
63   Lightning Mastery
64   Frozen Orb
65   Cold Mastery


Paladin: 

96   Sacrifice
97   Smite
98   Might
99   Prayer
100   Resist Fire
101   Holy Bolt
102   Holy Fire
103   Thorns
104   Defiance
105   Resist Cold
106   Zeal
107   Charge
108   Blessed Aim
109   Cleansing
110   Resist Lightning
111   Vengeance
112   Blessed Hammer
113   Concentration
114   Holy Freeze
115   Vigor
116   Conversion
117   Holy Shield
118   Holy Shock
119   Sanctuary
120   Meditation
121   Fist of the Heavens
122   Fanaticism
123   Conviction
124   Redemption
125   Salvation


Barabarian:

126   Bash
127   Sword Mastery
128   Axe Mastery
129   Mace Mastery
130   Howl
131   Find Potion
132   Leap
133   Double Swing
134   Pole Arm Mastery
135   Throwing Mastery
136   Spear Mastery
137   Taunt
138   Shout
139   Stun
140   Double Throw
141   Increased Stamina
142   Find Item
143   Leap Attack
144   Concentrate
145   Iron Skin
146   Battle Cry
147   Frenzy
148   Increased Speed
149   Battle Orders
150   Grim Ward
151   Whirlwind
152   Berserk
153   Natural Resistance
154   War Cry
155   Battle Command


This is for what attacks yout bot will use;

This is a good working paladin Attack Configuration.

Code: [Select]
//------------------------------------------------------------------------------
// Attack configuration
//------------------------------------------------------------------------------
NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 112; // Primary skill to boss.
NTConfig_AttackSkill[2] = 113; // Primary aura to boss. Set to 0 if you won't
NTConfig_AttackSkill[3] = 112; // Primary skill to others.
NTConfig_AttackSkill[4] = 113; // Primary aura to others. Set to 0 if you won't
NTConfig_AttackSkill[5] = 101; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't
NTConfig_AttackSkill[6] = 113; // Secondary aura. Set to 0 if you won't
NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss.


**************************************************************************************************************************
**************************************************************************************************************************

Sorc Bot will auto precast these skills :
Energy Shield + Thunder Storm + Frozen Armor

(There is no need to add these skill ID's to the attack configuration)

**************************************************************************************************************************
**************************************************************************************************************************


Blizzard Sorceress (Blizz / Frozen Orb + Lightning ) If you are using infinity set AttackSkill[5] = 0;, Attack config:
 
Code: [Select]

   //------------------------------------------------------------------------------
   // Attack configuration
   //------------------------------------------------------------------------------
   NTConfig_AttackSkill[0] = 0;   // First skill. Set to 0 if you won't
   NTConfig_AttackSkill[1] = 59;   // Blizzard
   NTConfig_AttackSkill[2] = 0;   // Primary untimed skill to boss. Set to 0 if you won't
   NTConfig_AttackSkill[3] = 64;   // Frozen Orb - you can use another skill if you want
   NTConfig_AttackSkill[4] = 0;   // Primary untimed skill to others. Set to 0 if you won't
   NTConfig_AttackSkill[5] = 49;   // Lightning
   NTConfig_AttackSkill[6] = 0;   // Secondary untimed skill. Set to 0 if you won't
   NTConfig_ClearPosition = true;   // Set to true if you want to clear area after killing boss.

   NTConfig_CastStatic = 100;   // Cast Static Field until monster's HP lower less than this percent. Set to 100 if you won't
}


Fireball Sorceress ( Fire Ball + Lightning ) If you are using infinity set AttackSkill[5] = 0;, Attack config :

Code: [Select]

   //------------------------------------------------------------------------------
   // Attack configuration
   //------------------------------------------------------------------------------
   NTConfig_AttackSkill[0] = 0;   // First skill. Set to 0 if you won't
   NTConfig_AttackSkill[1] = 47;   // Fire Ball
   NTConfig_AttackSkill[2] = 0;   //
   NTConfig_AttackSkill[3] = 47;   // Fire Ball - you can use another skill if you want
   NTConfig_AttackSkill[4] = 0;   //
   NTConfig_AttackSkill[5] = 49;   // Lightning
   NTConfig_AttackSkill[6] = 0;   // Secondary untimed skill. Set to 0 if you won't
   NTConfig_ClearPosition = true;   // Set to true if you want to clear area after killing boss.

   NTConfig_CastStatic = 100;   // Cast Static Field until monster's HP lower less than this percent. Set to 100 if you won't
}


Lightning Sorceress ( Lightning / Chain Lightning + Blizzard ) If you are using infinity set AttackSkill[5] = 0;, Attack config :

Code: [Select]
//------------------------------------------------------------------------------
   // Attack configuration
   //------------------------------------------------------------------------------
   NTConfig_AttackSkill[0] = 0;   // First skill. Set to 0 if you won't
   NTConfig_AttackSkill[1] = 49;   // Lightning
   NTConfig_AttackSkill[2] = 0;   // Primary untimed skill to boss. Set to 0 if you won't
   NTConfig_AttackSkill[3] = 53;   // Chain Lightning - you can use another skill if you want
   NTConfig_AttackSkill[4] = 0;   // Primary untimed skill to others. Set to 0 if you won't
   NTConfig_AttackSkill[5] = 59;   // Blizzard
   NTConfig_AttackSkill[6] = 0;   // Secondary untimed skill. Set to 0 if you won't
   NTConfig_ClearPosition = true;   // Set to true if you want to clear area after killing boss.

   NTConfig_CastStatic = 100;   // Cast Static Field until monster's HP lower less than this percent. Set to 100 if you won't
}



Whirl Wind Barbarian ( Whirl Wind + Berserker ) Attack config :

I tested on : Contess + Andy + Summoner + Mephisto + Nila + Dia + Baal

Code: [Select]
//------------------------------------------------------------------------------
   // Attack configuration
   //------------------------------------------------------------------------------
   NTConfig_AttackSkill[0] = 0;   // First skill. Set to 0 if you won't
   NTConfig_AttackSkill[1] = 151;   // Whirl Wind
   NTConfig_AttackSkill[2] = 0;   // Reserved
   NTConfig_AttackSkill[3] = 151;   // Whirl Wind
   NTConfig_AttackSkill[4] = 0;   // Reserved
   NTConfig_AttackSkill[5] = 152;   // Berserker
   NTConfig_AttackSkill[6] = 0;   // Reserved
   NTConfig_ClearPosition = true;   // Set to true if you want to clear area after killing boss.

}

Step 3.

Now you need to set the bot to run on the right character;

Go to the main D2NT folder.

Step 4.

Run D2NT Manager.exe;

Press "Add ".

Step 5.

First,

You can name the profile whatever you want, Name it "eatshit" if you like, it wont affect anything;

Second,

Select AutoDetection.

Third,

Type your account name in "Account Name";

Fourth,

Type your game name in "Room name", you dont need to add numbers. The manager will do it itself. I.e. Mine is X baal, For the first game it will make it X baal-01, etc. etc.

Fifth,

Type your game password in "Room PW". (optional)

Sixth,

Select your server and difficulty you would like the games to be in.

Seventh,

The bubbles on tha bottom right labeled position, corresponds to the position of your selected botting character in the "Character Select screen" when you logon to your diablo 2 account. Select the one needed.

Eighth,

Leave the entry point alone. And select "ok".

Last,

Left click the profile you just made, click "save", then "run". Type your password, and select "ok". And your Botting.

Please post any questions or concerns in D2NT Trouble Shooting, Located Here

Regards,

The Team here at PureKaoz.com
« Last Edit: November 07, 2011, 04:27:03 PM by Justin »


My New function:

function AlbertEinstein()
{
If (A = success in life)
A = x + y + z;
x = Work;
y = Play;
z = Keeping your mouth shut;
}

"Right after the Sam-Frodo suckfest, right before the credits roll, Sam fuckin' flat-out brick's in Frodo's mouth"

PureKaoz.com - D2NT, Diablo 3 & Starcaft 2 Hacks

D2NT 3.0 Setup and Support
« on: May 24, 2010, 12:55:48 AM »

Offline Priorities

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Re: D2NT Support
« Reply #1 on: May 24, 2010, 04:59:22 AM »
i can help ppl with there bot if needed like setting up or trouble shooting there error's  lmk :)

PureKaoz.com - D2NT, Diablo 3 & Starcaft 2 Hacks

Re: D2NT Support
« Reply #1 on: May 24, 2010, 04:59:22 AM »

Offline TheFreak

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Re: D2NT 3.0 Setup and Support
« Reply #2 on: May 27, 2010, 07:58:28 PM »
There is now a full Guide posted!


My New function:

function AlbertEinstein()
{
If (A = success in life)
A = x + y + z;
x = Work;
y = Play;
z = Keeping your mouth shut;
}

"Right after the Sam-Frodo suckfest, right before the credits roll, Sam fuckin' flat-out brick's in Frodo's mouth"

Online Justin

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Re: D2NT 3.0 Setup and Support
« Reply #3 on: May 27, 2010, 09:33:20 PM »
PureKaoz.com's Special Package D2NT!

What's new about it?
Baal Leech, and Baal Leech Fighter bot ALREADY setup!
Public Game Announcement is already installed for your baal runs! (You config it to your own personal liking, spam your game in channel when your about to make next game)

Updated Chaos script with these features:
1. Fast - Open Seals, kill the Seal Boss, Kill Diablo
2*. Full - Clears from the entrance onwards and shouldn't miss much if anything, I've changed the script so that it teleports to certain positions and clears a hwide range so it is extremely hard for it to miss monsters.
3*. Star - Clears from the Star onwards
4. Special Full - Clears entire Chaos of only Champion/Uniques
5. Special Star - Clears Star onwards of only Champion/Uniques (Pointless might as well do option 4 lol)


and MORE to come soon! Updates in the next day or so!
« Last Edit: May 27, 2010, 09:46:43 PM by Justin »
USEast Channel: Clan Kaoz
HighLyfe@jsp

PureKaoz.com - D2NT, Diablo 3 & Starcaft 2 Hacks

Re: D2NT 3.0 Setup and Support
« Reply #3 on: May 27, 2010, 09:33:20 PM »

Offline southernboi3

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Re: D2NT 3.0 Setup and Support
« Reply #4 on: May 28, 2010, 11:47:42 AM »
having trouble. When I went to edit the file, the only thing I could open it with was word. So when I saved the program I could only save it as a text file. :( Not sure what I am doing wrong.

PureKaoz.com - D2NT, Diablo 3 & Starcaft 2 Hacks

Re: D2NT 3.0 Setup and Support
« Reply #4 on: May 28, 2010, 11:47:42 AM »

Offline TheFreak

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Re: D2NT 3.0 Setup and Support
« Reply #5 on: May 28, 2010, 12:38:57 PM »
having trouble. When I went to edit the file, the only thing I could open it with was word. So when I saved the program I could only save it as a text file. :( Not sure what I am doing wrong.

Yu need to open it with notepad.


My New function:

function AlbertEinstein()
{
If (A = success in life)
A = x + y + z;
x = Work;
y = Play;
z = Keeping your mouth shut;
}

"Right after the Sam-Frodo suckfest, right before the credits roll, Sam fuckin' flat-out brick's in Frodo's mouth"

Online Justin

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Re: D2NT 3.0 Setup and Support
« Reply #6 on: May 28, 2010, 07:32:53 PM »
having trouble. When I went to edit the file, the only thing I could open it with was word. So when I saved the program I could only save it as a text file. :( Not sure what I am doing wrong.

Yu need to open it with notepad.

And make your extension visible, thats in the folder options..
If you can't change extensions, you won't be able to edit it probably.
If you're extensions are are default, and it has a notepad in the middle.. it may still be NTJ format, because myn shows a notepad but it's extension is still NTJ

Let us know if you are having any more problems.
USEast Channel: Clan Kaoz
HighLyfe@jsp

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Re: D2NT 3.0 Setup and Support
« Reply #7 on: June 05, 2010, 10:20:16 AM »
nice job guys on putting all them files in2 1 d2nt folder
maybe in a textpad in there add instructions on how everything work's out

PureKaoz.com - D2NT, Diablo 3 & Starcaft 2 Hacks

Re: D2NT 3.0 Setup and Support
« Reply #7 on: June 05, 2010, 10:20:16 AM »

Offline ll.dabomb.ll

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Re: D2NT 3.0 Setup and Support
« Reply #8 on: June 05, 2010, 11:36:46 PM »
i must be blind as hell but i cant find the download link. would some1 be able to post it for me. thanks.

Online Justin

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Re: D2NT 3.0 Setup and Support
« Reply #9 on: June 06, 2010, 04:53:29 AM »
i must be blind as hell but i cant find the download link. would some1 be able to post it for me. thanks.

Okay, look up at my post near top of page; you will see at the bottom [PK] D2NT.rar or something with how many times it was downloaded... the link to click is what says D2NT....

It's an attachment. thanks.
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Offline moorejustin2025

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Re: D2NT 3.0 Setup and Support
« Reply #10 on: June 07, 2010, 06:48:56 PM »
Hey I need help ive got the bot set up as far as i can tell except for a few things.

1.    The belt. Its labeled 0, 1, 2, 3 in the config file. Where exactly are the lines at in relation to the belt? Like is 0 the first line and 1 the second etc.? And if the first line is considered 0 then is the first line the visible line of potions in game labeled with hotkeys 1234, or are they going vertically?

2. The attack configuration. I am a zeal paladin, and I have my attack settings set up right as far as I know with zeal as attack and fanatacism as aura but I don't understand what the first line is for.
It says first skill, set to 0 if you wont. I don't know what that is asking. I also don't see a place for the character to cast holy shield so I put holy shield here because I wasn't sure if it was set to auto precast.

3. The last part of the config file check safe. I really didn't get how to configure this part so I left it default. Im assuming that will be ok but I am really just concerned with the two things above.


   I know I have asked a lot of questions, but if I can get it worked out I will be glad to return the favor by helping out in any way. Thanks                             







 

Offline VcS-Rapture

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Re: D2NT 3.0 Setup and Support
« Reply #11 on: June 07, 2010, 09:03:01 PM »
Hey I need help ive got the bot set up as far as i can tell except for a few things.

1.    The belt. Its labeled 0, 1, 2, 3 in the config file. Where exactly are the lines at in relation to the belt? Like is 0 the first line and 1 the second etc.? And if the first line is considered 0 then is the first line the visible line of potions in game labeled with hotkeys 1234, or are they going vertically?

2. The attack configuration. I am a zeal paladin, and I have my attack settings set up right as far as I know with zeal as attack and fanatacism as aura but I don't understand what the first line is for.
It says first skill, set to 0 if you wont. I don't know what that is asking. I also don't see a place for the character to cast holy shield so I put holy shield here because I wasn't sure if it was set to auto precast.

3. The last part of the config file check safe. I really didn't get how to configure this part so I left it default. Im assuming that will be ok but I am really just concerned with the two things above.


   I know I have asked a lot of questions, but if I can get it worked out I will be glad to return the favor by helping out in any way. Thanks                           

What your asking about the belt
1234
1234
1234
1234
I use 1 as hp 2 mp 3 and 4 rv

The First skill mean attack with this 1st then go to primary monster/boss attack. Such as my zon hit 1 time Lightning Fury (First Attack) then kills rest with Charged Strike.

The last part I am assume leave default  not sure what it is your talking about

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Re: D2NT 3.0 Setup and Support
« Reply #12 on: June 22, 2010, 03:52:47 PM »


My New function:

function AlbertEinstein()
{
If (A = success in life)
A = x + y + z;
x = Work;
y = Play;
z = Keeping your mouth shut;
}

"Right after the Sam-Frodo suckfest, right before the credits roll, Sam fuckin' flat-out brick's in Frodo's mouth"

Offline jemima133

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Re: D2NT 3.0 Setup and Support
« Reply #13 on: June 25, 2010, 02:27:28 PM »
I want to change my bots speech (ie. TP's safe etc). where would i find that coding?

Offline TheFreak

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Re: D2NT 3.0 Setup and Support
« Reply #14 on: June 25, 2010, 02:45:02 PM »
Its in each of tha individual scripts. Open tha script yu want, press ctr+f and type "Say" (Wit out tha quotes) And change whatever is inside tha

Code: [Select]
Say("xxx")


My New function:

function AlbertEinstein()
{
If (A = success in life)
A = x + y + z;
x = Work;
y = Play;
z = Keeping your mouth shut;
}

"Right after the Sam-Frodo suckfest, right before the credits roll, Sam fuckin' flat-out brick's in Frodo's mouth"

PureKaoz.com - D2NT, Diablo 3 & Starcaft 2 Hacks

Re: D2NT 3.0 Setup and Support
« Reply #14 on: June 25, 2010, 02:45:02 PM »