THE DOWNLOAD LINK IS AT THE VERY BOTTOM OF THIS POST!A quick and easy way to setup [PK] D2NT Bot
Step 1.Download tha link below, Open the .rar file, using winrar. (You can also use winzip.) Then Drag and Drop the [PK] D2NT 3.0 folder on to your desktop.
Step 2.In this step yu will setup your character configuration file.
First,Go to Desktop\D2NT\scripts\NTBot\char_configs - Choose the character you are goin to be using the bot for. Paladin/Barbarian/Sorceress
Second; Rename the config you chose to be like this:
NTConfig_Paladin_(YourCharacterNameItIsCaSeSeNsEtIvE)
or
NTConfig_Sorceress_(YourCharacterNameItIsCaSeSeNsEtIvE)
or
NTConfig_Barbarian_(YourCharacterNameItIsCaSeSeNsEtIvE)
For example.
My paladins name is FW_ExtacyxX so my config is: NTConfig_Paladin_FW_ExtacyxX
If yu rename them wrong, you may result in an NT_LoadConfig() error when joining a game on bot.
Third;You need to edit the char config that you chose to rename.
This is the default character config:
function NT_LoadConfig()
{
This part is for you to decide which bosses your bot will run.
"//" in front of the line means it will not do that boss. Removing "//" from infront of the line will have the bot preform that boss.
//------------------------------------------------------------------------------
// Boss configuration
//------------------------------------------------------------------------------
//NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = false;
//NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = false;
//NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = false;
//NTConfig_Script.push("NTThreshSocket.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false;
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true;
//NTConfig_Script.push("NTDiablo.ntj"); NTConfig_ClearCS = true;
//NTConfig_Script.push("NTHephasto.ntj");
//NTConfig_Script.push("NTIzual.ntj");
//NTConfig_Script.push("NTMephisto.ntj");
//NTConfig_Script.push("NTTravincal.ntj");
//NTConfig_Script.push("NTKurastTravel.ntj");
//NTConfig_Script.push("NTAct3Sewers.ntj"); NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTSummoner.ntj"); NTConfig_KillFireEye = true;
//NTConfig_Script.push("NTDuriel.ntj");
//NTConfig_Script.push("NTAncientTunnels.ntj");
//NTConfig_Script.push("NTColdworm.ntj");
//NTConfig_Script.push("NTRadament.ntj");
//NTConfig_Script.push("NTAndariel.ntj");
//NTConfig_Script.push("NTCountess.ntj");
//NTConfig_Script.push("NTTreehead.ntj");
//NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTMausoleum.ntj"); NTConfig_KillBloodRaven = true;
//NTConfig_Script.push("NTHole.ntj"); NTConfig_ClearHoleLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTTristram.ntj"); NTConfig_KillRakanishu = true; These are your delay times. Set them to whatever you like. I recommend the default.
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
me.maxgametime = 1200; // time in seconds, maximum game length (0 is infinite)
NTConfig_StartDelay = 100; // Delay time in milliseconds to start;
NTConfig_AreaDelay = 500; // Delay time in milliseconds to change area;
NTConfig_SnagDelay = 0; // Delay time in milliseconds to wait before starting picking itemsThis section is for chickening. I use default. So i recommend it.
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
NTConfig_SkipHealLife = 90; // If you have more than this percent of life, you won't go to a healer
NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer
NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc.
NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc
NTConfig_LifeThresh = 60; // Drink a normal potion if under this percent of life.
NTConfig_LifeRejuvThresh = 40; // Drink a rejuvenation potion if under this percent of life.
NTConfig_ManaThresh = 30; // Drink a normal potion if under this percent of mana.
NTConfig_ManaRejuvThresh = 10; // Drink a rejuvenation potion if under this percent of mana.
NTConfig_LifeChicken = 30; // This is your chicken life percent. If you go below this life total, exit game.
NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game.
NTConfig_MercLifeThresh = 50; // This is the threshold to use a life potion on your merc in percent.
NTConfig_MercRejuvThresh = 30; // This is the threshold to use a rejuv potion on your merc in percent.
NTConfig_MercChicken = 0; // This is your mercs chicken life percent. If he goes below this, exit game.This corresponds to your inventory on tha character you selected.
This is my inventory.
I have the 2 columns on the left, free space, so i put 1's there. The rest of my inventory is all sc's, gc's, torch, and anni. So i have 0's there.
Edit this accordingly to your character.
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
NTConfig_FreeSpace = 4; // Number of free columns. If less full columns are free stashing is set.
// The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it.
NTConfig_Columns[0] = [1,1,0,0,0,0,0,0,0,0];
NTConfig_Columns[1] = [1,1,0,0,0,0,0,0,0,0];
NTConfig_Columns[2] = [1,1,0,0,0,0,0,0,0,0];
NTConfig_Columns[3] = [1,1,0,0,0,0,0,0,0,0];
NTConfig_MinGoldToStash = 100000; // Maximum gold amount carried before going to stashThis is your belt.
I have mana pots in my "1" and "2" columns. So for NTConfig_BeltColType[0] and NTConfig_BeltColType[1] i set them to = "mp".
You should be able to figure out how to do this lol.
//----------------------------------------------------------------------------------------------
// Type of potion used in each belt column
// Available types : "hp" = health | "mp" = mana | "rv" = rejuv. Can use other potion types too.
// Keep equal types at adjacent columns. First HP then MP and then HP again is a bad choice.
// Keep HP and MP at the beginning of the belt (in case you want to use rejuv and other types).
// Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x columns).
// To use rejuvenations only, put "rv" in all columns.
//----------------------------------------------------------------------------------------------
NTConfig_BeltColType[0] = "mp";
NTConfig_BeltColType[1] = "mp";
NTConfig_BeltColType[2] = "hp";
NTConfig_BeltColType[3] = "hp";
This is for what your bot will pickup. The normal NIP's are basically everything, Lowest to Highest quiality of every item.
The advance NIP's are for middle quality of items.
And extreme NIP's will only pickit the best of the best. 100% Perfect items. I recommend advance.
//-----------------------------------------------------------------------------------
// SnagIt configuration
// Select one group only (normal / advance / extreme)
//-----------------------------------------------------------------------------------
//NTConfig_NIPFilePath.push("normal/normal.nip");
//NTConfig_NIPFilePath.push("normal/magic_rare.nip");
//NTConfig_NIPFilePath.push("normal/set.nip");
//NTConfig_NIPFilePath.push("normal/unique.nip");
//NTConfig_NIPFilePath.push("normal/craft.nip");
NTConfig_NIPFilePath.push("advance/normal.nip");
NTConfig_NIPFilePath.push("advance/magic_rare.nip");
NTConfig_NIPFilePath.push("advance/set.nip");
NTConfig_NIPFilePath.push("advance/unique.nip");
NTConfig_NIPFilePath.push("advance/craft.nip");
//NTConfig_NIPFilePath.push("extreme/normal.nip");
//NTConfig_NIPFilePath.push("extreme/magic_rare.nip");
//NTConfig_NIPFilePath.push("extreme/set.nip");
//NTConfig_NIPFilePath.push("extreme/unique.nip");
//NTConfig_NIPFilePath.push("extreme/craft.nip");
NTConfig_SnagRange = 40; // Radius to check for dropped items. 40 is a good number hereThis is for cubing items ofc.
NTConfig_Cubing = false; means cubing is turned off.
NTConfig_Cubing = true; means cubing is turned on.
"true" and "false" are CaSe SeNsEtIvE
"true" =
Good"True" =
Bad"false" =
Good"False" =
BadAnd again,
Adding "//" in front of the line will make the bot NOT do that action.
Removing "//" from infront of the line will make tha bot preform that action.
//------------------------------------------------------------------------------
// Cubing configuration
//------------------------------------------------------------------------------
NTConfig_Cubing = false; // Enable cubing
//NTConfig_CubingItem.push([NTCU_GEM, 560]); // Flawless Amethyst
//NTConfig_CubingItem.push([NTCU_GEM, 565]); // Flawless Topaz
//NTConfig_CubingItem.push([NTCU_GEM, 570]); // Flawless Saphire
//NTConfig_CubingItem.push([NTCU_GEM, 575]); // Flawless Emerald
//NTConfig_CubingItem.push([NTCU_GEM, 580]); // Flawless Ruby
//NTConfig_CubingItem.push([NTCU_GEM, 585]); // Flawless Diamond
//NTConfig_CubingItem.push([NTCU_GEM, 600]); // Flawless Skull
//NTConfig_CubingItem.push([NTCU_MAGIC, 420]); // Magic Tiara
//NTConfig_CubingItem.push([NTCU_MAGIC, 421]); // Magic Diadem
//NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 603]); // Magic Small Charm
NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 605]); // Magic Grand Charm
NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 382]); // Craft Heavy Bracers
//NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 452]); // Craft Vambraces
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 354]); // Craft Casque
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 424]); // Craft Armet
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 388]); // Craft Battle Boots
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 458]); // Craft Mirrored Boots
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 381]); // Craft Sharkskin Gloves
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 451]); // Craft Vampirebone Gloves
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 392]); // Craft Mesh Belt
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 462]); // Craft Mithril Coil
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_AMULET, 520]); // Craft Amulet
NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_RING, 522]); // Craft Ring
NTConfig_CubingItem.push([NTCU_CRAFT_CASTER_AMULET, 520]); // Craft Amulet
//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_SHIELD, 447]); // Craft Monarch
//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_AMULET, 520]); // Craft Amulet
//NTConfig_CubingItem.push([NTCU_RUNE_THUL, 562]);
//NTConfig_CubingItem.push([NTCU_RUNE_AMN, 557]);
//NTConfig_CubingItem.push([NTCU_RUNE_SOL, 567]);
//NTConfig_CubingItem.push([NTCU_RUNE_SHAEL, 577]);
//NTConfig_CubingItem.push([NTCU_RUNE_DOL, 572]);
//NTConfig_CubingItem.push([NTCU_RUNE_HEL, 582]);
//NTConfig_CubingItem.push([NTCU_RUNE_IO, 563]);
NTConfig_CubingItem.push([NTCU_RUNE_LUM, 558]);
NTConfig_CubingItem.push([NTCU_RUNE_KO, 568]);
NTConfig_CubingItem.push([NTCU_RUNE_FAL, 578]);
NTConfig_CubingItem.push([NTCU_RUNE_LEM, 573]);
NTConfig_CubingItem.push([NTCU_RUNE_PUL, 583]);
NTConfig_CubingItem.push([NTCU_RUNE_UM, 564]);
NTConfig_CubingItem.push([NTCU_RUNE_MAL, 559]);
//NTConfig_CubingItem.push([NTCU_RUNE_IST, 569]);
//NTConfig_CubingItem.push([NTCU_RUNE_GUL, 579]);
//NTConfig_CubingItem.push([NTCU_RUNE_VEX, 574]);
//NTConfig_CubingItem.push([NTCU_RUNE_OHM, 584]);
//NTConfig_CubingItem.push([NTCU_RUNE_LO, 565]);
//NTConfig_CubingItem.push([NTCU_RUNE_SUR, 560]);
//NTConfig_CubingItem.push([NTCU_RUNE_BER, 570]);
//NTConfig_CubingItem.push([NTCU_RUNE_JAH, 580]);
//NTConfig_CubingItem.push([NTCU_RUNE_CHAM, 575]);
//***** Include the following, Primary item must be setted in item_configs folder *****
//NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]); // Socket Sacred Armor
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]); // Socket Thresher
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]); // Socket Cryptic Axe
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]); // Socket Great Poleaxe
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]); // Socket Giant Thresher
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_WEAPON, 295]); // Titan's Revenge : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_N_UNIQUE_ARMOR, 337]); // Magefist : Normal -> Exceptional
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 360]); // Skin of the Vipermagi : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 383]); // Magefist or Lava Gout : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 389]); // Gore Rider : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 477]); // Arreat's Face : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 481]); // Herald Of Zakarum : Exceptional -> EliteThis is for Gambling ofc.
NTConfig_Gamble = false; means gambling is turned off.
NTConfig_Gamble = true; means gambling is turned on.
"true" and "false" are CaSe SeNsEtIvE
"true" =
Good"True" =
Bad"false" =
Good"False" =
BadAnd again,
Adding "//" in front of the line will make the bot NOT do that action.
Removing "//" from infront of the line will make tha bot preform that action.
//------------------------------------------------------------------------------
// Gamble configuration
// To specify what items to gamble, adjust the array with the desired item codes
//------------------------------------------------------------------------------
NTConfig_Gamble = false; // Enable gambling
NTConfig_GambleStartGold = 800000; // Gold amount to start the gambling
NTConfig_GambleStopGold = 300000; // Gold amount to stop the gambling
//NTConfig_GambleItem.push(520); // Amulets
//NTConfig_GambleItem.push(522); // Rings
NTConfig_GambleItem.push(418); // Circlets
NTConfig_GambleItem.push(419); // Coronets
//NTConfig_GambleItem.push(334); // Leather Gloves
//NTConfig_GambleItem.push(335); // Heavy Gloves
//NTConfig_GambleItem.push(336); // Chain Gloves
//NTConfig_GambleItem.push(337); // Light Gauntlets
//NTConfig_GambleItem.push(338); // Gauntlets[/code
I think this part speaks for itself.
"true" and "false" are CaSe SeNsEtIvE
"true" =
Good"True" =
Bad"false" =
Good"False" =
Bad //------------------------------------------------------------------------------
// General configuration
//------------------------------------------------------------------------------
NTConfig_PublicMode = true; // Defualt Scripts will send tp's and party people if this is set to true
NTConfig_CheckCloneDiablo = false; // Set to true if you want to wait in game after notifying "Diablo Walks the Earth" msg.
NTConfig_OpenChest = false; // Set to true to open chest
me.quitonhostile = false; // Obivous
This is your check safe.
Put "//" infront of all the lines if you dont want your bot to town after everytime it gets posiond, cursed, etc.
Check self safe in field (NOT in town). Set to 0 if you won't
0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist
NTConfig_CheckSelfSafe = 0x04|0x40;
Check merc's safe in field (NOT in town). Set to 0 if you won't
0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist
NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40;
NTConfig_UseRedemptionHP = 80; // Use Redemption if under this percent of life. Set to 0 if you won't
NTConfig_UseRedemptionMP = 60; // Use Redemption if under this percent of mana. Set to 0 if you won't
}
These are the skill ID numbers for each character. You can also find these in your libs folder in the skill id txt file.:
Sorceress:
36 Fire Bolt
37 Warmth
38 Charged Bolt
39 Ice Bolt
40 Frozen Armor
41 Inferno
42 Static Field
43 Telekinesis
44 Frost Nova
45 Ice Blast
46 Blaze
47 Fire Ball
48 Nova
49 Lightning
50 Shiver Armor
51 Fire Wall
52 Enchant
53 Chain Lightning
54 Teleport
55 Glacial Spike
56 Meteor
57 Thunder Storm
58 Energy Shield
59 Blizzard
60 Chilling Armor
61 Fire Mastery
62 Hydra
63 Lightning Mastery
64 Frozen Orb
65 Cold Mastery
Paladin:
96 Sacrifice
97 Smite
98 Might
99 Prayer
100 Resist Fire
101 Holy Bolt
102 Holy Fire
103 Thorns
104 Defiance
105 Resist Cold
106 Zeal
107 Charge
108 Blessed Aim
109 Cleansing
110 Resist Lightning
111 Vengeance
112 Blessed Hammer
113 Concentration
114 Holy Freeze
115 Vigor
116 Conversion
117 Holy Shield
118 Holy Shock
119 Sanctuary
120 Meditation
121 Fist of the Heavens
122 Fanaticism
123 Conviction
124 Redemption
125 Salvation
Barabarian:
126 Bash
127 Sword Mastery
128 Axe Mastery
129 Mace Mastery
130 Howl
131 Find Potion
132 Leap
133 Double Swing
134 Pole Arm Mastery
135 Throwing Mastery
136 Spear Mastery
137 Taunt
138 Shout
139 Stun
140 Double Throw
141 Increased Stamina
142 Find Item
143 Leap Attack
144 Concentrate
145 Iron Skin
146 Battle Cry
147 Frenzy
148 Increased Speed
149 Battle Orders
150 Grim Ward
151 Whirlwind
152 Berserk
153 Natural Resistance
154 War Cry
155 Battle Command
This is for what attacks yout bot will use;
This is a good working paladin Attack Configuration.
//------------------------------------------------------------------------------
// Attack configuration
//------------------------------------------------------------------------------
NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 112; // Primary skill to boss.
NTConfig_AttackSkill[2] = 113; // Primary aura to boss. Set to 0 if you won't
NTConfig_AttackSkill[3] = 112; // Primary skill to others.
NTConfig_AttackSkill[4] = 113; // Primary aura to others. Set to 0 if you won't
NTConfig_AttackSkill[5] = 101; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't
NTConfig_AttackSkill[6] = 113; // Secondary aura. Set to 0 if you won't
NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss.
**************************************************************************************************************************
**************************************************************************************************************************
Sorc Bot will auto precast these skills :
Energy Shield + Thunder Storm + Frozen Armor
(There is no need to add these skill ID's to the attack configuration)
**************************************************************************************************************************
**************************************************************************************************************************
Blizzard Sorceress (Blizz / Frozen Orb + Lightning ) If you are using infinity set AttackSkill[5] = 0;, Attack config:
//------------------------------------------------------------------------------
// Attack configuration
//------------------------------------------------------------------------------
NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 59; // Blizzard
NTConfig_AttackSkill[2] = 0; // Primary untimed skill to boss. Set to 0 if you won't
NTConfig_AttackSkill[3] = 64; // Frozen Orb - you can use another skill if you want
NTConfig_AttackSkill[4] = 0; // Primary untimed skill to others. Set to 0 if you won't
NTConfig_AttackSkill[5] = 49; // Lightning
NTConfig_AttackSkill[6] = 0; // Secondary untimed skill. Set to 0 if you won't
NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss.
NTConfig_CastStatic = 100; // Cast Static Field until monster's HP lower less than this percent. Set to 100 if you won't
}
Fireball Sorceress ( Fire Ball + Lightning ) If you are using infinity set AttackSkill[5] = 0;, Attack config :
//------------------------------------------------------------------------------
// Attack configuration
//------------------------------------------------------------------------------
NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 47; // Fire Ball
NTConfig_AttackSkill[2] = 0; //
NTConfig_AttackSkill[3] = 47; // Fire Ball - you can use another skill if you want
NTConfig_AttackSkill[4] = 0; //
NTConfig_AttackSkill[5] = 49; // Lightning
NTConfig_AttackSkill[6] = 0; // Secondary untimed skill. Set to 0 if you won't
NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss.
NTConfig_CastStatic = 100; // Cast Static Field until monster's HP lower less than this percent. Set to 100 if you won't
}
Lightning Sorceress ( Lightning / Chain Lightning + Blizzard ) If you are using infinity set AttackSkill[5] = 0;, Attack config :
//------------------------------------------------------------------------------
// Attack configuration
//------------------------------------------------------------------------------
NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 49; // Lightning
NTConfig_AttackSkill[2] = 0; // Primary untimed skill to boss. Set to 0 if you won't
NTConfig_AttackSkill[3] = 53; // Chain Lightning - you can use another skill if you want
NTConfig_AttackSkill[4] = 0; // Primary untimed skill to others. Set to 0 if you won't
NTConfig_AttackSkill[5] = 59; // Blizzard
NTConfig_AttackSkill[6] = 0; // Secondary untimed skill. Set to 0 if you won't
NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss.
NTConfig_CastStatic = 100; // Cast Static Field until monster's HP lower less than this percent. Set to 100 if you won't
}
Whirl Wind Barbarian ( Whirl Wind + Berserker ) Attack config :
I tested on : Contess + Andy + Summoner + Mephisto + Nila + Dia + Baal
//------------------------------------------------------------------------------
// Attack configuration
//------------------------------------------------------------------------------
NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 151; // Whirl Wind
NTConfig_AttackSkill[2] = 0; // Reserved
NTConfig_AttackSkill[3] = 151; // Whirl Wind
NTConfig_AttackSkill[4] = 0; // Reserved
NTConfig_AttackSkill[5] = 152; // Berserker
NTConfig_AttackSkill[6] = 0; // Reserved
NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss.
}
Step 3.Now you need to set the bot to run on the right character;
Go to the main D2NT folder.
Step 4.Run D2NT Manager.exe;
Press "Add ".
Step 5.First,You can name the profile whatever you want, Name it "eatshit" if you like, it wont affect anything;
Second,Select AutoDetection.
Third,Type your account name in "Account Name";
Fourth,Type your game name in "Room name", you dont need to add numbers. The manager will do it itself. I.e. Mine is X baal, For the first game it will make it X baal-01, etc. etc.
Fifth,Type your game password in "Room PW". (optional)
Sixth,Select your server and difficulty you would like the games to be in.
Seventh,The bubbles on tha bottom right labeled position, corresponds to the position of your selected botting character in the "Character Select screen" when you logon to your diablo 2 account. Select the one needed.
Eighth,Leave the entry point alone. And select "ok".
Last,Left click the profile you just made, click "save", then "run". Type your password, and select "ok". And your Botting.
Please post any questions or concerns in D2NT Trouble Shooting, Located HereRegards,
The Team here at PureKaoz.com