Author Topic: D2NT 3.0 Setup and Support  (Read 36500 times)

Offline jemima133

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Re: D2NT 3.0 Setup and Support
« Reply #15 on: June 25, 2010, 03:05:56 PM »
Its in each of tha individual scripts. Open tha script yu want, press ctr+f and type "Say" (Wit out tha quotes) And change whatever is inside tha

Code: [Select]
Say("xxx")

found it. thanks :)

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Re: D2NT 3.0 Setup and Support
« Reply #15 on: June 25, 2010, 03:05:56 PM »

Offline mao

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Re: D2NT 3.0 Setup and Support
« Reply #16 on: July 15, 2010, 11:09:39 AM »
Hey first of all thanks for the nice guide. But I have a question, how I can I stop the bot from picking up normal rings/amus/helmets etc. . When I remove the NTConfig_NIPFilePath.push("advance/normal.nip"); he wouldn't pick up potions anymore. Also how I can I keep him from picking up keys of terror etc. ?

thx

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Re: D2NT 3.0 Setup and Support
« Reply #16 on: July 15, 2010, 11:09:39 AM »

cooptheking

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Re: D2NT 3.0 Setup and Support
« Reply #17 on: July 15, 2010, 11:30:04 AM »
Mao~
Open the file normal.nip, located in the "advanced" folder.
If asked what program to use. select notepad.

locate these
Code: [Select]
// ##### Keys ##########################
[Name] == KeyOfTerror
[Name] == KeyOfHate
[Name] == KeyOfDestruction

make it like this
Code: [Select]
// ##### Keys ##########################
//[Name] == KeyOfTerror
//[Name] == KeyOfHate
//[Name] == KeyOfDestruction

As far as the "normal items' In the "normal.nip" you can put // infront of anything you dont want to pick
But also check your character configuration any make sure that in the "Cube"
Code: [Select]
//------------------------------------------------------------------------------
// Cubing configuration
//------------------------------------------------------------------------------
NTConfig_Cubing = true; // Enable cubing
is like this
Code: [Select]
//------------------------------------------------------------------------------
// Cubing configuration
//------------------------------------------------------------------------------
NTConfig_Cubing = false; // Enable cubing
this should stop your problems ;)

Offline Shinjie

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Re: D2NT 3.0 Setup and Support
« Reply #18 on: August 09, 2010, 08:52:00 AM »
any way to get the bot to pick up the essences?

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Re: D2NT 3.0 Setup and Support
« Reply #18 on: August 09, 2010, 08:52:00 AM »

cooptheking

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Re: D2NT 3.0 Setup and Support
« Reply #19 on: August 09, 2010, 12:07:07 PM »
any way to get the bot to pick up the essences?
Go into whatever folder you are using in your char configuration, find normal.nip. scroll to the bottom the essences should be there

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Re: D2NT 3.0 Setup and Support
« Reply #19 on: August 09, 2010, 12:07:07 PM »

Offline Shinjie

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Re: D2NT 3.0 Setup and Support
« Reply #20 on: August 11, 2010, 03:08:42 PM »
well im using the advance snagit so i went into that folder open it. then went to the normal folder scrolled to the bottom and no essences.

One other question any way i can get the bot to stop trying to join that restricted channel. Can i also change the announcement he makes once he enters baal room

Offline TheFreak

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Re: D2NT 3.0 Setup and Support
« Reply #21 on: August 11, 2010, 11:12:45 PM »
In tha 'NTPublicBaalGameAnnouncment.ntj' yu will see:

Code: [Select]
var joinChatAfterLogin = true; // join chat after login
var joinRandomChannel = false; // if this is true, will join a random channel, otherwise it will use the channel below..
var joinChannelInChat = "xXx"; // leave blank not to join a private channel

Change tha 'xXx' to whatever channel yu want to join.

And which announcement are yu talking bout? In channel? or in game?

If in channel, Also in tha 'NTPublicBaalGameAnnouncement.ntj' Yu will find this:

Code: [Select]
var gameAnnouncement = "Next Game = %game%counter///%password in %time seconds."; // leave blank not to post a channel announcement
var gameAnnouncementDelay = 5000; // wait X milliseconds before posting the announcement message (don't set this too low!)
var gameAnnouncementDelayRandom = 500; // random amount of time to add to a to the announcement delay

That will say (For my games) :

Code: [Select]
Next Game = ExBaal-xx///323 in xx seconds.
If yur talkin bout in game, open 'NTBaal.ntj'

Press Ctrl+f and type 'Say' and click ok. And yu can change whatever it says in game by doing that.



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Offline Shinjie

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Re: D2NT 3.0 Setup and Support
« Reply #22 on: August 15, 2010, 10:16:09 PM »
how can i set my bot up to where he runs baal games non-private
im really just wondering how to get him to tp at throne for the players is all

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Re: D2NT 3.0 Setup and Support
« Reply #22 on: August 15, 2010, 10:16:09 PM »

cooptheking

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Re: D2NT 3.0 Setup and Support
« Reply #23 on: August 16, 2010, 01:05:46 AM »
simply go into your character configuration file, at the bottom under the "general settings" area it says "public mode = false"  make it = true

thats it :)

Offline p00n

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Re: D2NT 3.0 Setup and Support
« Reply #24 on: August 17, 2010, 11:47:02 AM »
In tha 'NTPublicBaalGameAnnouncment.ntj' yu will see:

Code: [Select]
var joinChatAfterLogin = true; // join chat after login
var joinRandomChannel = false; // if this is true, will join a random channel, otherwise it will use the channel below..
var joinChannelInChat = "xXx"; // leave blank not to join a private channel

Change tha 'xXx' to whatever channel yu want to join.

And which announcement are yu talking bout? In channel? or in game?

If in channel, Also in tha 'NTPublicBaalGameAnnouncement.ntj' Yu will find this:

Code: [Select]
var gameAnnouncement = "Next Game = %game%counter///%password in %time seconds."; // leave blank not to post a channel announcement
var gameAnnouncementDelay = 5000; // wait X milliseconds before posting the announcement message (don't set this too low!)
var gameAnnouncementDelayRandom = 500; // random amount of time to add to a to the announcement delay

That will say (For my games) :

Code: [Select]
Next Game = ExBaal-xx///323 in xx seconds.
If yur talkin bout in game, open 'NTBaal.ntj'

Press Ctrl+f and type 'Say' and click ok. And yu can change whatever it says in game by doing that.


i also wanna make it so that it enters chat, says -login, then goes on with games, but i dont have that annoucement file you ssaid about above, so what can i do?

Offline AlwaysOnCloud9

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Re: D2NT 3.0 Setup and Support
« Reply #25 on: August 22, 2010, 12:31:59 AM »
Hello i followed everything and i get an error.     basically the end of it is NTTown.ntl (989) : TypeError: NTConfig_Columns[_items.y] is undefined.  I tried googling it and got nothing.  Was also wondering about info on setting this up for median xl mod? is that possible or not?

cooptheking

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Re: D2NT 3.0 Setup and Support
« Reply #26 on: August 22, 2010, 09:48:37 AM »
It column refers to the BELT area of your character configuration. Please make sure that only these are used in those spots
hp (health potions)
mp (mana potions)
rv  (rejuvs)

Offline toph13@hotmail.com

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Re: D2NT 3.0 Setup and Support
« Reply #27 on: August 22, 2010, 04:42:00 PM »
i downloaded the d2nt bot and tried to setup but says i have a loader error?? how do i fix this??

Offline toph13@hotmail.com

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Re: D2NT 3.0 Setup and Support
« Reply #28 on: August 22, 2010, 04:49:43 PM »
it loads creates game everything but when gets in says default loader config and say defualt loader not configed can someone please help me with this??

cooptheking

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Re: D2NT 3.0 Setup and Support
« Reply #29 on: August 22, 2010, 05:31:21 PM »
it loads creates game everything but when gets in says default loader config and say defualt loader not configed can someone please help me with this??

can you please post a screenshot of this error?

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Re: D2NT 3.0 Setup and Support
« Reply #29 on: August 22, 2010, 05:31:21 PM »