Post your NTBot.ntj file. Use the codebox (# sign).
My version has
var gameAnnouncement = "Next Game: %game%counter//%password in %time seconds.";
// leave blank not to post a channel announcement
Check if you have that. To make it blank, make it say
var gameAnnouncement = "";Suggested you comment out the rest if your doing this though. You'll forget how to fix it oterwise.
To be more direct, it probably announces the game info here:
case 1: // Lobby
...
...
else
{
if(joinChannelInChat && gameAnnouncement && me.gamename && isChannelUser(me.account, me.charname))
{
var tempDelay = (gameAnnouncementDelay > 5500) ? gameAnnouncementDelay : 5500 +
(gameAnnouncementDelayRandom > 700) ? Random(0, gameAnnouncementDelayRandom) : 500;
var gameText = gameAnnouncement;
gameText = gameText.replace("%password", me.gamepassword);
gameText = gameText.replace("%game", getGameName(me.gamename));
gameText = gameText.replace("%counter", getGameCounter(me.gamename, false));
gameText = gameText.replace("%time", parseInt((nextGameMake - GetTickCount() - tempDelay)/1000+3.0));
if(parseInt((nextGameMake - GetTickCount() - tempDelay)/1000+3.0) > 5)
{
Delay(tempDelay);
Say(gameText);
}
}
timeoutDelay(nextGameMake-GetTickCount(), location, true);
}
break;
case 2: // Waiting In Line
Taking out the announcement really doesn't make a time difference. It takes 1 second to make the announcement (not even). But you might want to take it off just becuase it gives the game password. It doesnt matter really though. No one is going to follow your bot and steal it's loot. They wont keep up, and if they can, its not worth it. My bot joins a channel I create and announces there. I like that way more then not announcing.