to keep ANYTHING unid
you simple make this
//[Name] == Demonhead && [Quality] == Unique && [Flag] != ethereal # [LifeLeech] >= 10 && [Strength] >= 30 into this
[Name] == Demonhead && [Quality] == Uniquenotice that what your doing is removing EVERYTHING from # ----> (onward)
so for magical pelts
you'd want
[Type] == pelt && [Quality] == magical
thats it..that'd keep ALL magical pelts unid and in the stash
for rare just change magical into rare
and for unique cahnge magical into unique..
